quakenet like services for unreal4
Posted: Fri Feb 08, 2008 10:20 am
I started coding quakenet like services for Unreal4
You can get them from my Sourceforge.net Project here
To compile them just type "make" in the services directory
Edit the services.conf and start them with ./services
Currently everything from L is included except channel suspensions.
You must load the m_services_account.so module on all your servers.
You can get them from my Sourceforge.net Project here
To compile them just type "make" in the services directory
Edit the services.conf and start them with ./services
Currently everything from L is included except channel suspensions.
You must load the m_services_account.so module on all your servers.