max users on windows UnrealIRCd
Posted: Sun Mar 16, 2008 11:44 pm
Hi all,
I am curious if anyone has ever tested UnrealRCd on Windows for the maximum number of connections.
I know all about changing the FD with linux, and I am not asking about memory requirements, or bandwidth. I Know that all depends on how UnrealIRCd is being used.
I am only interested in the theoretical limit for the number of connections for UnrealIRCd on Windows.
How is that number set and what is that number?
Does it matter which version of Windows you are using?
Does Windows limit the number of connections?
How many connections are the compiled Windows versions of UnrealIRCd set up to use?
Thanks in advance,
Koach
I am curious if anyone has ever tested UnrealRCd on Windows for the maximum number of connections.
I know all about changing the FD with linux, and I am not asking about memory requirements, or bandwidth. I Know that all depends on how UnrealIRCd is being used.
I am only interested in the theoretical limit for the number of connections for UnrealIRCd on Windows.
How is that number set and what is that number?
Does it matter which version of Windows you are using?
Does Windows limit the number of connections?
How many connections are the compiled Windows versions of UnrealIRCd set up to use?
Thanks in advance,
Koach