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gline doesn't work

Posted: Tue Nov 18, 2008 9:09 pm
by donald
hi

i am using Unreal3.2.7 and i can't ban anyone from the server using gline

i use the following command as a test
/gline *@*virtuatv-ADBCB397.fbx.proxad.net +10000 ban
i have the following response from the server
[22:07] -irc.virtuatv.net- tkl update for *@*virtuatv-ADBCB397.fbx.proxad.net/reason='ban'/by=donald![email protected]/set=1227041448/expire=0 [causedby: irc.virtuatv.net]
however, this user can connect normally to the server
what the hell is going on please ?

thanks if you can help me

Re: gline doesn't work

Posted: Tue Nov 18, 2008 9:21 pm
by zEkE
donald wrote:hi

i am using Unreal3.2.7 and i can't ban anyone from the server using gline

i use the following command as a test
/gline *@*virtuatv-ADBCB397.fbx.proxad.net +10000 ban
i have the following response from the server
[22:07] -irc.virtuatv.net- tkl update for *@*virtuatv-ADBCB397.fbx.proxad.net/reason='ban'/by=donald![email protected]/set=1227041448/expire=0 [causedby: irc.virtuatv.net]
however, this user can connect normally to the server
what the hell is going on please ?

thanks if you can help me
The problem is:
pctoast@virtuatv-ADBCB397.fbx.proxad.net
When your users connect they are receiving usermode +x, which masks their host. As an IRCop you should be able to whois and see their real host:
[16:20:08] * [TheLight] (~[email protected]): Rwar
[16:20:08] * [TheLight] is using modes +irxzG +ks
[16:20:08] * [TheLight] is connecting from *@192.168.1.4 192.168.1.4
You should be using the "Connecting from" address, rather than the one shown in the first line.

Re: gline doesn't work

Posted: Tue Nov 18, 2008 9:46 pm
by donald
thank you this will help me.

but is there anyway to gline form example *@*.IP or *@*badhost.com ??

Re: gline doesn't work

Posted: Tue Nov 18, 2008 9:52 pm
by zEkE
Wildcard bans will still work as normal. The key is that if the user has *.IP, you need to whois and get the IP to ban (192.168.1.x, using TheLight as the example above). If the user has a hostname, so long as the virtuatv-ADBCB397 section is masked with a * (IE, virtuatv-ADBCB397 nor any part of it appears in the ban) it should also work.

Keep in mind that network bans only care about the real host. If the host is masked after the user connects, the ban won't have any effect.

Re: gline doesn't work

Posted: Tue Nov 18, 2008 10:05 pm
by donald
thanks a lot, it works

Re: gline doesn't work

Posted: Tue Nov 18, 2008 10:19 pm
by donald
one more question : is there anyway to ban from the server *.IP, which are all the ip whick don't resolve to a named host