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Allowing unlimited connections from a host

Posted: Sun Mar 01, 2009 7:25 pm
by MahtmaManic
Hi all. I'm a software guy doing a temporary stint in Systems Land in order to get a build system up and running for my company. I'm using Buildbot as our build system, which has the nice feature of being able to add bots to IRC channels through which users can request builds. To that end I've installed and (at least partly) set up Unreal 3.2.7. In general I am a casual IRC user with very little knowledge of operating an IRC network, so I'd like to apologize up front if my question is ignorant or annoying. I just need to get a few things on this build system ironed out and I am running short on time.

My situation is this: my build system has several projects, and each project is represented by a bot in a channel named after the project. The irc daemon and the build system are running on the same box, so bots are connecting from localhost. This works great for the first three project bots that join when the build system spins up, but goes bad with the 4th bot. My first problem was that when the fourth bot joined my (apparently somewhat draconian :) ) security policy kicked all the bots and glined the bots' host. Applying some advice from the Unreal FAQ I set up a couple of 'except' blocks in order to keep localhost from being banned. That works up to an extent, but not fully. The first three bots are joining but the fourth is being kicked with a temporary aline each time it attempts to join. At least the first three bots are not being kicked now, so that's forward progress :)

My server is set up entirely within the company's internal network and so is not exposed to the wild. The company is pretty small and I am not too worried about employees attacking the server. I would really like to open up the security a bit on the server, but as I said I am really not an IRC guru and I'm not sure the best/easiest way to accomplish this. I would -specifically- like to allow any number of concurrent connections and any number of connection attempts from the build process running on the same machine, but as I am not really worried about flooding etc I'd be perfectly happy to just open up the connection limits globally. What would be the most straightforward way of getting this taken care of quickly and easily?

Again everyone I apologize for my ignorance. Normally I would spend some time RTFM before making forum requests, but the clock is ticking down on my project deadline and I need to get this worked out as quickly as possible. Any help would really be appreciated :)

Re: Allowing unlimited connections from a host

Posted: Mon Mar 02, 2009 8:13 am
by Casper
Ok, then for once I won't tell you to search it for yourself :P

It's all right here. Just read that part through and you're done.

Re: Allowing unlimited connections from a host

Posted: Mon Mar 02, 2009 6:57 pm
by MahtmaManic
Thanks for the help :)