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Identify or die

Posted: Wed Nov 11, 2009 10:22 am
by 3wl4k
Hi there,

I have IRC server that should provide unlimited access for user within a network (IPv4 ~17 class C networks) and anyone else will have to identify (services set his usermode +r) before joining any channel, or writing PRIVMSG (elsewhere than to services)... + time limit to identify

Users within network shouldn't see the difference.

Is there any module to do that?

Re: Identify or die

Posted: Wed Nov 11, 2009 3:57 pm
by Stealth
There is no module to do this, but using existing Unreal features you will be able to do it.

Simply put "R" in the following places in your configuration:
set::modes-on-connect
set::restrict-usermodes
set::modes-on-join
set::restrict-channelmodes

This will effectively require the user to have a registered nick to interact with any other user on your network. Opers will be able to override these settings, so new users can still get help (either through PMs or joining a help channel).