Cant Connect to my server
Posted: Thu Apr 01, 2010 10:45 am
I just installed unreal into public_html, I did ./unreal start and it didnt give any errors , said all is good running etc.
but I just cant connect to my server with
/server my.ip.address:6667
here are some blocks I think might not be correct :
listen IP:6667
{
options
{
clientsonly;
};
};
listen IP:8067;
listen IP:6667;
==========================
==========================
link services.mydomain.com
{
username *;
hostname 127.0.0.1;
bind-ip *;
port 7029;
hub *;
password-connect "services";
password-receive "services";
class servers;
options {
/* Note: You should not use autoconnect when linking services */
autoconnect;
};
};
================================
================================
/*
link hub.mynet.com
[..etc..]
options {
/* Note: You should not use autoconnect when linking services */
autoconnect;
ssl;
zip;
};
};
*/
=================================
=================================
Please let me know what I can do , I can also upload a copy of my unrealircd.conf , can the problem be because the installation is in public_html? hope not.
but I just cant connect to my server with
/server my.ip.address:6667
here are some blocks I think might not be correct :
listen IP:6667
{
options
{
clientsonly;
};
};
listen IP:8067;
listen IP:6667;
==========================
==========================
link services.mydomain.com
{
username *;
hostname 127.0.0.1;
bind-ip *;
port 7029;
hub *;
password-connect "services";
password-receive "services";
class servers;
options {
/* Note: You should not use autoconnect when linking services */
autoconnect;
};
};
================================
================================
/*
link hub.mynet.com
[..etc..]
options {
/* Note: You should not use autoconnect when linking services */
autoconnect;
ssl;
zip;
};
};
*/
=================================
=================================
Please let me know what I can do , I can also upload a copy of my unrealircd.conf , can the problem be because the installation is in public_html? hope not.