adding ssl at a later stage
Posted: Thu Jun 30, 2011 9:27 am
when i initially compiled my unreal daemon (3.2.8.1) , i didnt specify the usage of ssl on it.
since then i have had a few users ask me regards the usage of the ssl feature and have been thinking about enabling this feature.
do i need to restart the unreal daemon once i have re-run the ./Config or is it a simple /rehash ?
since then i have had a few users ask me regards the usage of the ssl feature and have been thinking about enabling this feature.
do i need to restart the unreal daemon once i have re-run the ./Config or is it a simple /rehash ?