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adding ssl at a later stage

Posted: Thu Jun 30, 2011 9:27 am
by cheiron
when i initially compiled my unreal daemon (3.2.8.1) , i didnt specify the usage of ssl on it.

since then i have had a few users ask me regards the usage of the ssl feature and have been thinking about enabling this feature.

do i need to restart the unreal daemon once i have re-run the ./Config or is it a simple /rehash ?

Re: adding ssl at a later stage

Posted: Thu Jun 30, 2011 9:32 am
by Jobe
You will need to run make clean, ./Config, make and then restart UnrealIRCd.

Re: adding ssl at a later stage

Posted: Thu Jun 30, 2011 1:12 pm
by cheiron
thanks Jobe for the information. much appreciated