Connection Throttling
Posted: Tue Aug 10, 2004 6:26 pm
Ok, I'll try to make myself clear; Is there the possibility to delay (or throttle) unique connections to Unreal? There is the throttle block that throttles repeatetive connections from the same IP, but I want to throttle unique incomming connections, so I don't get high spikes in bandwidth and process usage. I've been flooded twice (and null routed) now due to excessive connections to my IRCd.
On a different note, is there a ban version list maintained like the spamfilter list for things like xdcc catcher, irc ork, war bots/scripts, infected clients?
On a different note, is there a ban version list maintained like the spamfilter list for things like xdcc catcher, irc ork, war bots/scripts, infected clients?