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crash without log
Posted: Sat Oct 15, 2011 11:12 am
by Gogetssj5
good morning,
I use an versione 3.2.8.1 and my server crash with same oper use /oper or crash with on connect...on log i can read this:
[Sat Oct 15 12:40:24 2011] - Connect - Guest-11326!PoLiNi@*.* [VHOST 6D7FCCC2.117B9752.C32A9E85.IP]
[Sat Oct 15 12:40:54 2011] - TIME SYNCH: timeserver=1318675254, our=1318675254, offset = 0 [old offset: 0]
Stop..can i use a running debug?
Thank
Re: crash without log
Posted: Sat Oct 15, 2011 11:30 pm
by katsklaw
Paste the real oper block, do *not* hide the password. You can change it later.
Re: crash without log
Posted: Sun Oct 16, 2011 7:56 am
by Gogetssj5
oper Hades {
class clients;
from {
userhost *@*;
};
password "Nemesis" { md5; };
flags
{
admin;
can_rehash;
can_die;
can_restart;
can_wallops;
can_globops;
can_globalroute;
can_globalkill;
can_zline;
can_kline;
can_unkline;
can_gkline;
can_gzline;
can_globalkill;
get_umodew;
get_host;
can_override;
can_setq;
can_addline;
can_dccdeny;
};
swhois "is a Services Operator.";
snomask cefGjNoSsV;
modes v;
};
This is an one OPER Block..i used an md5 method for pwd but isn't here an error on oper command...
Re: crash without log
Posted: Sun Oct 16, 2011 5:31 pm
by Stealth
There are a couple things I can see wrong with this oper block straight off.
The first is the password is not set up right. You told Unreal the password is MD5, but did not give it a password hash, you gave it a plain text password. To properly set up hashed passwords, please read
http://unreal.x-tab.org/faq#encrypt
Also, you don't need to include every flag in your block, because just "admin" already gives half of those! Please see the flag table in the docs to know which flags "admin" already includes, and remove those.
http://www.vulnscan.org/UnrealIrcd/unre ... #operblock
Re: crash without log
Posted: Mon Oct 17, 2011 8:35 am
by Gogetssj5
Good monring stealth
i use crypt md5 and the crypt format is (exampale "+1SAx96FcbatLyHzoYJHxxCw=")..server crashed with all oper block..now:
But is possible running Unreal on Debug mode? on log i read nothing error but i see this warning:
Code: Select all
[Sun Oct 16 11:45:18 2011] - TIME SYNCH: timeserver=1318758318, our=1318758318, offset = 0 [old offset: 0]
Re: crash without log
Posted: Mon Oct 17, 2011 9:51 am
by Syzop
If UnrealIRCd crashes, and it's not because of some 3rd party module, then you should report it on
bugs.unrealircd.org.
Be sure to include the output of the command './unreal backtrace' in your bug report.
Thanks.
Re: crash without log
Posted: Tue Oct 18, 2011 6:11 pm
by Jobe
Gogetssj5 wrote:i use crypt md5 and the crypt format is (exampale "+1SAx96FcbatLyHzoYJHxxCw=")..server crashed with all oper block..now:
Can you show us the command you used to create that hash? because the example you have given there does NOT match the format Unreal expects to see.