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Making localhost immune to all throttling

Posted: Sat Oct 22, 2011 2:29 pm
by shentino
How do I make connections from localhost be completely immune to all throttling?

I presently have localhost added to a throttle except, immune to tlk and ban exceptions, and I have localhost connections added to a special connection class with generous limits.

But I was recently assaulted by a clone flood, and BOPM wound up getting throttled in how fast it could zline. I also noticed my own local connection being throttled to one command every two seconds.

How do I give localhost a bypass on:

1. immunity to receive and send queue size limits (currently connection class is giving a finite but generous limits)
2. immunity command rate limitations
3. immunity to throttling of any kind

I've tried all the easy stuff but I can't figure out how to give both myself and BOPM unlimited command rates.

What am I missing?

Re: Making localhost immune to all throttling

Posted: Sat Oct 22, 2011 7:13 pm
by Stealth
1. Make your class queues insanely large.
2. http://unreal.x-tab.org/faq#nofakelag
3. #2 should be able to take care of any rate throttling, however you likely will not be able to stop connection throttling if you have it enabled.

Additionally, anyone with oper status is not affected by command rate limits.