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disable listing of servers and channels
Posted: Wed Sep 01, 2004 6:31 am
by GoTTi
how do i disable the listing of servers and channels on my network?
on a windows unreal i have, that runs hidden, it disables this and only shows to ircops logged in, but now im running Unreal3.2-RC2fix and i dont know how to get this option.
some1 help.
Posted: Wed Sep 01, 2004 8:14 am
by Dukat
You can not disable these features.
Please consider upgrading your IRCd, your Version (3.2-RC2fix) is very old.
http://www.vulnscan.org/UnrealIrcd/faq/#37
Posted: Thu Sep 02, 2004 2:33 am
by codemastr
In 3.2.1, you could simply tell Unreal not to load the /list, /map, or /links commands. That would disable them completely. For /map and /links, I believe AngryWolf has a module on
http://www.angrywolf.org that would limit them to opers. I do not know if he has one that works on a /list though.
Posted: Thu Sep 02, 2004 5:33 am
by aquanight
codemastr wrote:In 3.2.1, you could simply tell Unreal not to load the /list, /map, or /links commands. That would disable them completely. For /map and /links, I believe AngryWolf has a module on
http://www.angrywolf.org that would limit them to opers. I do not know if he has one that works on a /list though.
Of course, you could use his cmdshun module (dunno how stable it is - haven't tried it myself yet). That would of course allow you to restrict any command on a userhost basis - dunno if opers are exempt.
Posted: Thu Sep 02, 2004 10:34 am
by AngryWolf
An idea: force all channels to be secret (+s), and your /list will be surely empty.
By the way, my cmdshun module was not designed to block certain commands from everyone. Its purpose is to stop people from doing harmful things that are done with a few commands, at the same time, to let us able to avoid using stricter restrictions like /shun or /kill.
Although using a *@* is prohibited in the /cmdshun command for security reasons (just like in other TKL commands), a tricky CIDR netmask can evade this limitation. However this setting is always lost on server restart.