VB .NET 2003 doesn't like UnrealIRCd
Posted: Thu Sep 02, 2004 6:08 am
Right, I ended up with a copy of Visual Basic .NET 2003. (Part of one of my university courses, they were giving us each a copy of it with the textbook.) So, I was stuffing around with it, and then I thought: hey, let me try and compile UnrealIRCd with this. Just for the hell of it.
So, I downloaded the 3.2.1 source, shoved it in my D: drive, loaded up the VB command prompt and decided to give it a try. No luck. It complains that it cannot find included file windows.h and then tells me, in no uncertain terms, that I should go back to Natural Selection mapping.
For those interested, here's a screenshot. Sorry Lynx users. As you can see, I highlighted the error message.

So, any idea how to get this working? (I tried commenting out the windows.h bit in unreal.c to see what would happen - I've never seen a bigger load of compile errors in my life.)
So, I downloaded the 3.2.1 source, shoved it in my D: drive, loaded up the VB command prompt and decided to give it a try. No luck. It complains that it cannot find included file windows.h and then tells me, in no uncertain terms, that I should go back to Natural Selection mapping.
For those interested, here's a screenshot. Sorry Lynx users. As you can see, I highlighted the error message.

So, any idea how to get this working? (I tried commenting out the windows.h bit in unreal.c to see what would happen - I've never seen a bigger load of compile errors in my life.)