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Disable selected SSL/TLS versions

Posted: Mon Dec 28, 2015 7:08 pm
by Alucard
For Unreal 4, I see sslv3 was removed entirely, which is good.
Is there a way to control the allowed protocols (not just ciphers) (in either 3.2.x or 4.x)? For example if TLS 1.0 is broken tomorrow.

MOD EDIT: this post was moved to a new thread

Re: POODLE vulnerability

Posted: Tue Dec 29, 2015 6:13 pm
by Syzop
I believe someone mentioned this before but it was never submitted to bugs.unrealircd.org so I/we forgot about it.

I've added the feature request now as #4523.