[DONE] Looking for m_securequery.c port for unreal4
Posted: Mon Jan 16, 2017 8:39 pm
* ==================================================================
* Module: m_securequery.c
* Author: Stealth <[email protected]>
* Version: 1.0.7
* License: GNU Afferro General Public Licnese
* Description: Adds UMode Z to restrict queries to SSL users.
* ==================================================================
Original code here.
I noticed that unreal 4 does not provide this functionality and it is very useful as well as needed for when the network has servers linked that still allow non-ssl (non secure) clients connecting.
Having secure/ssl and non secure clients using and sharing the same line of communication defeats the purpose of being secure in the first place just like having -z channel with +z and -z users mixed.
This module allows both types of clients to exist in the same network while keeping both type of clients separated if the user and or server/network wishes to do so.
Along with +z channel, this module prevents non ssl users to communicate with ssl users should the ssl users decide to load it.
Code: Select all
/mode nick +Z
If anyone could port it, it would be great.