server name mismatch on link

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deadnyet
Posts: 4
Joined: Tue Dec 12, 2017 5:19 pm

server name mismatch on link

Post by deadnyet »

when trying to link to the hub, I get this error on the leaf side

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17:21 [mercyfuckers] !irc.mercyfuckers.org Outgoing link aborted to deadnetsmqxvz7j2.onion(unknown@xxxxx) (Outgoing connect from link block 'deadnetsmqxvz7j2.onion' but server introduced himself as 'deadnetsmqxvz7j2.onion'. Server name mismatch.) deadnetsmqxvz7j2.onion[@xxxxx]
Hub side link:

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link irc.mercyfuckers.org {
    incoming {
        mask xxx;
    };
    password "xxxxx" { spkifp; };
    leaf *;
    leaf-depth 0;
    class servers;
};
Leaf side:

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link deadnetsmqxvz7j2.onion {
    outgoing {
        hostname xxxxx;
        port 26019;
        options { ssl; autoconnect; };
    };
    password "xxxxx" { spkifp; };
    class servers;
};
running Unrealircd v4.0.17-rc1
Syzop
UnrealIRCd head coder
Posts: 2112
Joined: Sat Mar 06, 2004 8:57 pm
Location: .nl
Contact:

Re: server name mismatch on link

Post by Syzop »

Is the name in the me { } block on the hub, really deadnetsmqxvz7j2.onion?
It's saying there's a mismatch (although the error message may have an error in it :D)
deadnyet
Posts: 4
Joined: Tue Dec 12, 2017 5:19 pm

Re: server name mismatch on link

Post by deadnyet »

Syzop wrote: Tue Dec 12, 2017 6:56 pm Is the name in the me { } block on the hub, really deadnetsmqxvz7j2.onion?
It's saying there's a mismatch (although the error message may have an error in it :D)
yep!

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me {
        name "deadnetsmqxvz7j2.onion";
        info "Long live the Revolution! SSL only.";
        sid "2US";
};
deadnyet
Posts: 4
Joined: Tue Dec 12, 2017 5:19 pm

Re: server name mismatch on link

Post by deadnyet »

remade my link config based off the wiki and it works now, feel free to close this thread :)
Syzop
UnrealIRCd head coder
Posts: 2112
Joined: Sat Mar 06, 2004 8:57 pm
Location: .nl
Contact:

Re: server name mismatch on link

Post by Syzop »

Good!

I've found and fixed a bug in the development version, apparently a link block with link::outgoing but without link::incoming caused this confusing message (even though it's perfectly OK). The final fix will end up in UnrealIRCd 4.0.17.
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