Unreal 4.2 with Anope 2.0.6
Posted: Fri Nov 09, 2018 11:34 am
Can anyone please upload a full services.conf that connect's to Unreal 4.2 ... having multiple issues
.. thanks in advance
Welcome to the UnrealIRCd Forums!
https://forums.unrealircd.org/
Code: Select all
define
{
name = "services.host"
value = "services.yourdomainname.com"
}
uplink
{
host = "unrealircd ip address"
ipv6 = no
ssl = no
port = 7000
password = "insert random generated password here"
}
Code: Select all
class servers
{
pingfreq 90;
maxclients 10; /* Max servers we can have linked at a time */
sendq 1000000;
connfreq 100; /* How many seconds between each connection attempt */
};
Code: Select all
link services.yourdomainname.com {
incoming {
mask *@*;
};
outgoing {
bind-ip *;
hostname ip address of anope server;
port 7000;
};
password "same password as in uplink in services.conf";
class servers;
};
Code: Select all
ulines {
services.yourdomainname.com;
stats.yourdomainname.com;
};
Code: Select all
listen {
ip unrealircd ip address;
port 7000;
};Code: Select all
set {
services-server "services.yourdomainname.com";
};
CrazyCat wrote: Tue Nov 13, 2018 7:58 am You can put your configs here, just hide your passwords.
No need of PM, unless you want that only one person helps you.
To explain it more: have you a dns record irc.dxdhd.com with target 127.0.0.1 ? I hope that the answer is no, because it will forbid user to connect (redirected to their own computerunrealircd.conf wrote:link services.dxdhd.com
{
incoming {
mask *@*; /* you'd better use the same IP as in your anope.conf : mask 127.0.0.1;*/
};
outgoing {
bind-ip *; /* or explicitly an IP */
hostname irc.dxdhd.com; /* same as below: does irc.dxdhd.com point to 127.0.0.1 ? I don't think so
port 7000;
options { ssl; };
};
/* We use the SPKI fingerprint of the other server for authentication.
* Run './unrealircd spkifp' on the other side to get it.
* NOTE: requires UnrealIRCd 4.0.16 or later.
*/
password "AABBCCDDEEFFGGHHIIJJKKLLMMNNOOPPQQRRSSTTUUV=" { spkifp; };
class servers;
};