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Anope - Unreal - Cannot link

Posted: Fri Sep 17, 2004 9:44 pm
by PhantomPowerz
I've already set up other IRCd's such as IRCu and SRVX, as well as previously setting up Unreal and Magick, but I'm at my wits end as to why Anope will not link properly with Unreal. I'm running on a Fedora Linux machine. I'm using all the latest version of both IRCd and services as of today (9/17/04)

Relevant info...

First off, the Anope error log...
[Sep 16 22:42:44 2004] Anope 1.7.5 (325) (compiled for UnrealIRCd 3.1.1+) starting up
[Sep 16 22:22:54 2004] FATAL: Can't connect to server: Connection refused

services.conf

RemoteServer 127.0.0.1 7029 "LiNk"

ServerName "services.appsig.com"

unreal.conf

link services.appsig.com
{
username *;
hostname *; <-- I had this set at first to 127.0.0.1, but didn't work.
bind-ip *;
port *; <-- I had this set at first to 7029, but didn't work either.
hub *;
password-connect "LiNk";
password-receive "LiNk";
class servers;
options {
/* Note: You should not use autoconnect when linking
* services
*/
# ssl;
# zip;
};
};

Any thoughts? Any information missing to help you determine what the problem is?

Also, the Linux firewall is completely disabled while I'm trying to get this running, however clients are able to connect to the service-less Unreal IRCd at this time over standard IRC ports and SSL ports just fine.

Posted: Sat Sep 18, 2004 3:22 am
by codemastr
What IP is services and ircd listening on?

Posted: Sat Sep 18, 2004 7:54 am
by jewles
is port 7029 open?

Posted: Sat Sep 18, 2004 11:04 am
by Plasma
You need a listen block for port 7029:

//Server Connections
listen *:7029
{
options
{
serversonly;
};
};

Then, you need to make sure your specifying the port in your connection block:

link services.appsig.com
{
username *;
hostname 127.0.0.1;
bind-ip *;
port 7029;
hub *;
password-connect "pass";
password-receive "pass";
class servers;
options {
/* Note: You should not use autoconnect when linking
* services
*/
};
};

Alter the 'pass' as needed.

Posted: Sat Sep 18, 2004 12:29 pm
by AngryWolf
Plasma wrote:Then, you need to make sure your specifying the port in your connection block:
No, you needn't! * is fine in both link::hostname and link::port, consult the documentation, if you don't believe me.