Page 1 of 1

Netadmin Oper Flags

Posted: Sat Sep 18, 2004 7:09 pm
by Greggor
What flags does the flag "netadmin" give an oper?

Posted: Sat Sep 18, 2004 7:13 pm
by Vickie

Posted: Sat Sep 18, 2004 7:28 pm
by Greggor
I'm not stupid. I looked there first it only says:

Makes you a Network Admin

What flags does it give you?

Posted: Sat Sep 18, 2004 7:34 pm
by Syzop
I'm not stupid.
Some people might argue ;p.
I looked there first it only says:

Makes you a Network Admin

What flags does it give you?
Scroll a bit more down :P.

Posted: Sat Sep 18, 2004 10:24 pm
by aquanight
I have to point out, some of the things granted to netadmins are not listed in the documentation. I think I posted them somewhere else, but since I can't remember where, I'll just list them here. Feel free to correct me where necessary.
  • NetAdmins can kick, kill, deowner, deadmin, deop, dehalfop, or devoice Network Services (usermode +S - usually the BotServ bots), assuming that admin passes the normal channel validation (except for kill which has no extra validation that the netadmin needs to pass) or have can_override.
  • Some 3rd-party modules give netadmins extra powers not available to other ircop levels. AngryWolf's netadmins module, for example, protects netadmins from (A)KILL/*LINE/TKL messages except those from U:Lines.
  • Currently there's a bug(?) (I already reported it.) that allows a netadmin opped on a channel to set himself +q or +a even when the IRCd is compiled without OperOverride. codemastr says this predated can_override, so it's independent of that flag. Whether it'll be fixed, I don't know.
  • Netadmins can override usermode +q (can't be kicked except by U:Lines) silently, though they must still pass channel privilege validation (or have can_override).

Posted: Sun Sep 19, 2004 2:56 am
by Greggor
I see, thanks.

One more thing, can you list the position flags in order of rank?

My assumption:

Help Op
Local Op
Global Op
CoAdmin
Admin
Services-Admin
NetAdmin

Is that right?

Posted: Sun Sep 19, 2004 11:56 pm
by w00t
Each level includes the previous levels (something i dislike) and from what i remember, they plan on making helpop reliant on global/local op. (also an idea i dislike :p)