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Netadmin Oper Flags
Posted: Sat Sep 18, 2004 7:09 pm
by Greggor
What flags does the flag "netadmin" give an oper?
Posted: Sat Sep 18, 2004 7:13 pm
by Vickie
Posted: Sat Sep 18, 2004 7:28 pm
by Greggor
I'm not stupid. I looked there first it only says:
Makes you a Network Admin
What flags does it give you?
Posted: Sat Sep 18, 2004 7:34 pm
by Syzop
I'm not stupid.
Some people might argue ;p.
I looked there first it only says:
Makes you a Network Admin
What flags does it give you?
Scroll a bit more down :P.
Posted: Sat Sep 18, 2004 10:24 pm
by aquanight
I have to point out, some of the things granted to netadmins are not listed in the documentation. I think I posted them somewhere else, but since I can't remember where, I'll just list them here. Feel free to correct me where necessary.
- NetAdmins can kick, kill, deowner, deadmin, deop, dehalfop, or devoice Network Services (usermode +S - usually the BotServ bots), assuming that admin passes the normal channel validation (except for kill which has no extra validation that the netadmin needs to pass) or have can_override.
- Some 3rd-party modules give netadmins extra powers not available to other ircop levels. AngryWolf's netadmins module, for example, protects netadmins from (A)KILL/*LINE/TKL messages except those from U:Lines.
- Currently there's a bug(?) (I already reported it.) that allows a netadmin opped on a channel to set himself +q or +a even when the IRCd is compiled without OperOverride. codemastr says this predated can_override, so it's independent of that flag. Whether it'll be fixed, I don't know.
- Netadmins can override usermode +q (can't be kicked except by U:Lines) silently, though they must still pass channel privilege validation (or have can_override).
Posted: Sun Sep 19, 2004 2:56 am
by Greggor
I see, thanks.
One more thing, can you list the position flags in order of rank?
My assumption:
Help Op
Local Op
Global Op
CoAdmin
Admin
Services-Admin
NetAdmin
Is that right?
Posted: Sun Sep 19, 2004 11:56 pm
by w00t
Each level includes the previous levels (something i dislike) and from what i remember, they plan on making helpop reliant on global/local op. (also an idea i dislike :p)