We are happy to announce UnrealIRCd 6.0.0! This is the first stable release of UnrealIRCd 6.
Many thanks to k4be for his help during development, other contributors for their feedback and patches, the people who tested the beta’s and release candidates, translators and everyone else who made this release happen!
UnrealIRCd 6 comes with a completely redone logging system (with optional JSON support), named extended bans, four new IRCv3 features, GeoIP support and remote includes support built-in.
Additionally, things are more customizable such as what gets sent to which snomask. All the +vhoaq channel modes are now modular as well, handy for admins who don't want or need halfops or +q/+a. For WHOIS it is now customizable in detail who gets to see what.
If you are a bit cautious or depend on 3rd party modules (many of which have been upgraded yet by their authors), then feel free to wait for a 6.0.1 or 6.0.2 release. The previous stable version, UnrealIRCd 5, will receive bug fixes until July 1, 2022, followed by another 12 months of security fixes.
How to get started with UnrealIRCd 6
News about the UnrealIRCd project, including release announcements
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