UnrealIRCd 6.0.4.1 released

News about the UnrealIRCd project, including release announcements
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Syzop
UnrealIRCd head coder
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Joined: Sat Mar 06, 2004 8:57 pm
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UnrealIRCd 6.0.4.1 released

Post by Syzop »

Today we released a small update to fix two issues in UnrealIRCd 6.0.x.
We only suggest upgrading if you are impacted by these problems. Most users will probably not upgrade and wait for 6.0.5 later this year.
  • Fix sporadic crash when linking a server (after successful authentication).
    This feels like a compiler bug. It affected only some people with GCC and only in some situations.
    When compiled with clang there was no problem. Hopefully we can work around it this way.
  • Make /INVITE bypass (nearly) all channel mode restrictions, as it used to be in UnrealIRCd 5.x. Both for invites by channel ops and for OperOverride.
    This also fixes a bug where an IRCOp with OperOverride could not bypass +l (limit) and other restrictions and would have to resort back to using MODE or SAMODE. Only +b and +i could be bypassed via INVITE OperOverride.
You can download UnrealIRCd from https://www.unrealircd.org/

Note for developers / git users: Like most dot releases of UnrealIRCd, this dot-release does not exist in git. It cherry picks commits 0e6fc07bd9000ecc463577892cf2195a670de4be and 0d139c6e7c268e31ca8a4c9fc5cb7bfeb4f56831 from 6.0.5 in git, bumps the version, and adds the release notes.
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