Search found 7 matches
- Mon Aug 23, 2004 7:37 pm
- Forum: Services
- Topic: Epona services
- Replies: 14
- Views: 8516
In my honest opinion, sometimes that's a good approach to solve configuration issues, however if the person asking for help doesn't know what a named block is, I suppose he/she don't have all the basic knowledge about the configuration format. Or the documentation isn't clear enough? Anyway, good ...
- Mon Aug 23, 2004 7:35 pm
- Forum: Services
- Topic: confirmation email
- Replies: 4
- Views: 3128
- Mon Aug 23, 2004 6:09 pm
- Forum: Services
- Topic: confirmation email
- Replies: 4
- Views: 3128
confirmation email
not sure if this goes in this forum but....
I got epona configured for unreal and now its running, but how can i make it so when someone registers a nick via nickserv they have to reply to a confirmation email? Is this possible?
I got epona configured for unreal and now its running, but how can i make it so when someone registers a nick via nickserv they have to reply to a confirmation email? Is this possible?
- Mon Aug 23, 2004 3:18 pm
- Forum: Services
- Topic: Epona services
- Replies: 14
- Views: 8516
In my honest opinion, sometimes that's a good approach to solve configuration issues, however if the person asking for help doesn't know what a named block is, I suppose he/she don't have all the basic knowledge about the configuration format. Or the documentation isn't clear enough? Anyway, good ...
- Mon Aug 23, 2004 2:25 am
- Forum: Services
- Topic: Epona services
- Replies: 14
- Views: 8516
Re: Epona services
i have searching on google, and i have founded epona, my only problem is " *** LocOps -- Link denied for services.crosys.mine.nu([email protected]) (No link block named 'services.crosys.mine.nu') [@161.53.201.4.40647] "
i don't know why is that, i need help, somebody help me post your link data ...
i don't know why is that, i need help, somebody help me post your link data ...
- Mon Aug 23, 2004 2:16 am
- Forum: Unreal 3.2 Support
- Topic: +q and +a
- Replies: 7
- Views: 5083
- Mon Aug 23, 2004 12:53 am
- Forum: Unreal 3.2 Support
- Topic: +q and +a
- Replies: 7
- Views: 5083
+q and +a
how can i have it so +q makes the nick go ~nick and +a makes the nick go &nick, instead of @nick.