Search found 7 matches

by TheOne
Mon Aug 23, 2004 7:37 pm
Forum: Services
Topic: Epona services
Replies: 14
Views: 8516

In my honest opinion, sometimes that's a good approach to solve configuration issues, however if the person asking for help doesn't know what a named block is, I suppose he/she don't have all the basic knowledge about the configuration format. Or the documentation isn't clear enough? Anyway, good ...
by TheOne
Mon Aug 23, 2004 7:35 pm
Forum: Services
Topic: confirmation email
Replies: 4
Views: 3128

codemastr wrote:I have no idea why you would think a services question goes in the "Unreal 3.2 Modules" forum, rather than the "Services" forum, but this is indeed the wrong place to ask.
sorry i didnt see the service forum. Thanks for moving it.
by TheOne
Mon Aug 23, 2004 6:09 pm
Forum: Services
Topic: confirmation email
Replies: 4
Views: 3128

confirmation email

not sure if this goes in this forum but....

I got epona configured for unreal and now its running, but how can i make it so when someone registers a nick via nickserv they have to reply to a confirmation email? Is this possible?
by TheOne
Mon Aug 23, 2004 3:18 pm
Forum: Services
Topic: Epona services
Replies: 14
Views: 8516

In my honest opinion, sometimes that's a good approach to solve configuration issues, however if the person asking for help doesn't know what a named block is, I suppose he/she don't have all the basic knowledge about the configuration format. Or the documentation isn't clear enough? Anyway, good ...
by TheOne
Mon Aug 23, 2004 2:25 am
Forum: Services
Topic: Epona services
Replies: 14
Views: 8516

Re: Epona services

i have searching on google, and i have founded epona, my only problem is " *** LocOps -- Link denied for services.crosys.mine.nu([email protected]) (No link block named 'services.crosys.mine.nu') [@161.53.201.4.40647] "

i don't know why is that, i need help, somebody help me post your link data ...
by TheOne
Mon Aug 23, 2004 2:16 am
Forum: Unreal 3.2 Support
Topic: +q and +a
Replies: 7
Views: 5083

jewles wrote:what operating system?

what version of Unreal?

if nix version, did you compile it with PREFIX_QA? if not then I suggest doing so.... meh
im running debian woody and unreal 3.2. How do i compile it with PREFIX_QA?
by TheOne
Mon Aug 23, 2004 12:53 am
Forum: Unreal 3.2 Support
Topic: +q and +a
Replies: 7
Views: 5083

+q and +a

how can i have it so +q makes the nick go ~nick and +a makes the nick go &nick, instead of @nick.