Alright, I was so in a hurrt compiling my ircd that I didn't have time to answer the questions.
So, I want to allow the
~ for owner. & for SOP and @ for AOP/normal op.
I know it doesn't really matter... but I want it to go along with the rest of the servers.
So, is there a way to allow it ...
Search found 47 matches
- Tue Oct 18, 2005 11:26 pm
- Forum: Unreal 3.2 Support
- Topic: the ~, & and @ signs
- Replies: 1
- Views: 1653
- Sun Oct 09, 2005 2:06 am
- Forum: Unreal 3.2 Support
- Topic: /links not showing all links
- Replies: 2
- Views: 1464
- Sat Oct 08, 2005 7:57 pm
- Forum: Unreal 3.2 Support
- Topic: /links not showing all links
- Replies: 2
- Views: 1464
/links not showing all links
alright, I looked in the FAQ and didn't find the answer.
When users type /links
It shows my server two times. The network has two servers yet only mine shows. How can I make it show the other too?
Thanks
When users type /links
It shows my server two times. The network has two servers yet only mine shows. How can I make it show the other too?
Thanks
- Thu Oct 06, 2005 2:25 pm
- Forum: Services
- Topic: Problem with IRCservices
- Replies: 11
- Views: 6203
- Thu Oct 06, 2005 2:23 pm
- Forum: General chat
- Topic: does anyone run a windows XP IRC server? how's it like?
- Replies: 11
- Views: 10637
- Wed Oct 05, 2005 6:16 pm
- Forum: Unreal 3.2 Support
- Topic: "ircd.pid"
- Replies: 10
- Views: 4881
If you have gcc 4 ('gcc --version' in the shell to get the version number of the compiler), then I strongly suggest using CVS, otherwise you'll crash on-link indeed.
If you do not have gcc 4 (but for example 3.x.x or 2.x.x), then ignore my comment ;).
Ah, thank you. Although, my unreal is working ...
If you do not have gcc 4 (but for example 3.x.x or 2.x.x), then ignore my comment ;).
Ah, thank you. Although, my unreal is working ...
- Tue Oct 04, 2005 10:13 pm
- Forum: Unreal 3.2 Support
- Topic: "ircd.pid"
- Replies: 10
- Views: 4881
- Tue Oct 04, 2005 1:25 pm
- Forum: Unreal 3.2 Support
- Topic: "ircd.pid"
- Replies: 10
- Views: 4881
- Tue Oct 04, 2005 5:09 am
- Forum: Unreal 3.2 Support
- Topic: "ircd.pid"
- Replies: 10
- Views: 4881
- Mon Oct 03, 2005 10:53 pm
- Forum: Unreal 3.2 Support
- Topic: "ircd.pid"
- Replies: 10
- Views: 4881
"ircd.pid"
Alright, this is my first time installing unrealircd on a linux system and I'm getting the following error (after I compile, etc.)
I run it and it says:
/home/aven/Unreal3.2/unreal: line 10: /home/aven/Unreal3.2/src/ircd: No such file or directory
I asked some people that are familiar with ...
I run it and it says:
/home/aven/Unreal3.2/unreal: line 10: /home/aven/Unreal3.2/src/ircd: No such file or directory
I asked some people that are familiar with ...
- Fri Sep 30, 2005 6:16 am
- Forum: General chat
- Topic: does anyone run a windows XP IRC server? how's it like?
- Replies: 11
- Views: 10637
- Fri Sep 30, 2005 3:39 am
- Forum: Unreal 3.2 Spamfilters
- Topic: anyone else get this spam?
- Replies: 1
- Views: 3143
anyone else get this spam?
Hello, I've been recently seeing a lot of these spammers. About 4 a week.
A client joins and says
"..:: I'm infected with I-Worm.Blooger.A coded by CyBeR_AciD ::..[spam url]"
It's different nicknames all the time.. the client joins then quits.. So I think it's a bot.
But anyway, for the spam ...
A client joins and says
"..:: I'm infected with I-Worm.Blooger.A coded by CyBeR_AciD ::..[spam url]"
It's different nicknames all the time.. the client joins then quits.. So I think it's a bot.
But anyway, for the spam ...
- Fri Sep 30, 2005 3:35 am
- Forum: General chat
- Topic: does anyone run a windows XP IRC server? how's it like?
- Replies: 11
- Views: 10637
does anyone run a windows XP IRC server? how's it like?
Alright, this is basiclly a windows OS unrealircd server discussion thread I decided to make.
Who in here runs a windows XP IRC Server?
Whoever does... Do you ever have disconnection problems? or any other problems? is it stable? what are your opinions of it? are you doing great with it?
I ...
Who in here runs a windows XP IRC Server?
Whoever does... Do you ever have disconnection problems? or any other problems? is it stable? what are your opinions of it? are you doing great with it?
I ...
- Thu Sep 29, 2005 12:09 am
- Forum: Unreal 3.2 Support
- Topic: modes-on-oper
- Replies: 10
- Views: 5556
- Wed Sep 28, 2005 11:28 pm
- Forum: Unreal 3.2 Support
- Topic: modes-on-oper
- Replies: 10
- Views: 5556
Exactly, It wasn't in the "snomask" area. In the "oper block".
Be WAY more specific next time. And if you're saying that you can't help someone that you already know because you have a "life"... you did a good job pointing me to the FAQ, however... try to be WAY more specific next time? If you're ...
Be WAY more specific next time. And if you're saying that you can't help someone that you already know because you have a "life"... you did a good job pointing me to the FAQ, however... try to be WAY more specific next time? If you're ...