Search found 4 matches

by Tracer
Tue Apr 13, 2004 9:35 pm
Forum: Unreal 3.2 Support
Topic: Limit Flood Amount On Known Connection
Replies: 2
Views: 2790

oh code my hero , tQ! :P , i'll look into it now
by Tracer
Tue Apr 13, 2004 8:53 pm
Forum: Unreal 3.2 Support
Topic: Limit Flood Amount On Known Connection
Replies: 2
Views: 2790

Limit Flood Amount On Known Connection

i was wondering if there's such things as limit the data that being sent by the user etc: if in a normal chat user might send say about 1.5Kb (just for the sake of example) if a flooder comes in and started to send 2.5Kb or higher . Can the ircd detect it and take actions such as kill or something ...
by Tracer
Sat Apr 03, 2004 5:00 pm
Forum: Unreal 3.2 Support
Topic: Buffer Pool
Replies: 6
Views: 4696

err. maybe it's a good idea to have ziplink enable, well i don't really familiar with buffer pool kinda thing but it's worth to try to enable ziplink between the servers .. cheers! :lol:
by Tracer
Mon Mar 08, 2004 6:24 pm
Forum: Unreal 3.2 Spamfilters
Topic: VIR/W32.Petch
Replies: 5
Views: 7504

Couldn't agree more on you Syzop




Cheers! :D