Heya,
I searched a the forums and found problems rather similer to mine, but most of them appeared to be about the symbols file, which didnt really help =/
Anyway, im trying to compile my IRCd with zip links, ive downloaded the zip from http://vulnscan.org/unrealwin32dev/, and extracted to C:\Dev ...
Search found 4 matches
- Sat Oct 28, 2006 5:30 pm
- Forum: Unreal 3.2 Support
- Topic: Compiling with ZIP links on win32, 3.2.5
- Replies: 2
- Views: 1625
- Fri Sep 22, 2006 10:45 pm
- Forum: Unreal 3.2 Support
- Topic: The specified procedure could not be found. -- nofakelag
- Replies: 5
- Views: 3055
- Fri Sep 22, 2006 9:17 pm
- Forum: Unreal 3.2 Support
- Topic: The specified procedure could not be found. -- nofakelag
- Replies: 5
- Views: 3055
- Fri Sep 22, 2006 8:04 pm
- Forum: Unreal 3.2 Support
- Topic: The specified procedure could not be found. -- nofakelag
- Replies: 5
- Views: 3055
The specified procedure could not be found. -- nofakelag
Heya,
i need to recompile my Unreal so i can enable the nofakelag; option for specific users (bot that i made :P), however i dont wish to give it IRCop
i downloaded the Linux unreal and got the source from that as the source didnt seem to be in the Win32 Build
heres my version info: Unreal3.2.5 ...
i need to recompile my Unreal so i can enable the nofakelag; option for specific users (bot that i made :P), however i dont wish to give it IRCop
i downloaded the Linux unreal and got the source from that as the source didnt seem to be in the Win32 Build
heres my version info: Unreal3.2.5 ...