Search found 2 matches

by borzos4
Mon Mar 26, 2007 12:28 pm
Forum: Unreal 3.2 Support
Topic: FAKELAG_CONFIGURABLE in config.h, may i have to re-compile ?
Replies: 1
Views: 1776

FAKELAG_CONFIGURABLE in config.h, may i have to re-compile ?

I would to de-activate unrealircd anti flooding features for internal use...

Some option seems to be present in config.h ... Is it necessary to compile all unrealircd sources to make it possible ?

thanks
by borzos4
Fri Mar 16, 2007 10:09 am
Forum: Unreal 3.2 Support
Topic: receiving at the same speed as sending ?
Replies: 1
Views: 1602

receiving at the same speed as sending ?

Hello,

I need, for an internal usage of unrealircd (on a lan) to remove all flood protection and specially one : for example, when the user1 paste a text of 30 lines the user2 see the first 5 lines straight away but the last 25 lines are displayed in the irc client (reception) at the speed of 1 ...