receiving at the same speed as sending ?

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borzos4
Posts: 2
Joined: Fri Mar 16, 2007 9:57 am

receiving at the same speed as sending ?

Post by borzos4 »

Hello,

I need, for an internal usage of unrealircd (on a lan) to remove all flood protection and specially one : for example, when the user1 paste a text of 30 lines the user2 see the first 5 lines straight away but the last 25 lines are displayed in the irc client (reception) at the speed of 1 line per second.

For the private usage i want to have with unrealircd, i want to de activate this anti flood feature but i can't arrive with /mode +f...

the problem appears too in query message and i need to disable too for this type of message.

Thank you if you know the answer. i search on the forum but i did'nt find anything, sorry i have missed the information. Sorry too for my english.
Syzop
UnrealIRCd head coder
Posts: 2179
Joined: Sat Mar 06, 2004 8:57 pm
Location: .nl
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Post by Syzop »

Have a look at FAKELAG_CONFIGURABLE in config.h, and be sure to read and understand all warnings.
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