Search found 2 matches
- Sat Oct 02, 2010 9:28 pm
- Forum: Unreal 3.2 Support
- Topic: Blocking certain versions
- Replies: 3
- Views: 1716
Re: Blocking certain versions
Thank you so much!
- Sat Oct 02, 2010 8:01 pm
- Forum: Unreal 3.2 Support
- Topic: Blocking certain versions
- Replies: 3
- Views: 1716
Blocking certain versions
Is there a way to prevent some 'client versions' from connecting to server while they're trying to connect to server?
I've seen NeoStats has a feature to record the client versions. Does anyone know "is it possible to do it" or no?
I can do it with my client and getting CTCP version from each client ...
I've seen NeoStats has a feature to record the client versions. Does anyone know "is it possible to do it" or no?
I can do it with my client and getting CTCP version from each client ...