Blocking certain versions

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MaSOuD
Posts: 2
Joined: Sat Oct 02, 2010 7:55 pm

Blocking certain versions

Post by MaSOuD »

Is there a way to prevent some 'client versions' from connecting to server while they're trying to connect to server?
I've seen NeoStats has a feature to record the client versions. Does anyone know "is it possible to do it" or no?
I can do it with my client and getting CTCP version from each client... but it's so slow, you know.. I just wanted to know if there is any other way or no.
Thanks for your replies...
MaSOuD
Posts: 2
Joined: Sat Oct 02, 2010 7:55 pm

Re: Blocking certain versions

Post by MaSOuD »

Thank you so much!
katsklaw
Posts: 1124
Joined: Sun Apr 18, 2004 5:06 pm
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Re: Blocking certain versions

Post by katsklaw »

Actually this belongs in Unreal support, so I'm moving it now. And you are welcome.
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