I'm looking for a way to stop a user from connecting to my network until my code tells the server to continue authenticating them. I posted a feature request, but if something like what I'm interested in is infact implemented, it won't be until 3.3. I'm going to need this functionality far before even the alphas of 3.3 are released.
I was looking at some of Syzop's modules (specifically SQLMod, which has a screenshot of basically what I want to do: http://www.vulnscan.org/UnrealIRCd/imag ... egnick.png ). Does anyone know how I can accomplish this?
I'm looking for code snippets, not a complete module... although a module would be fine too.
Thanks in advance,