The UnrealIRCd team does not officially provide support for any services packages that you may be using or want to use. This forum is provided so the community can help each other with services issues.
I'll see, I've been working on a bot in C. I still need to add some more features, but it shouldn't be that hard to be able to make it log channels, and to check what channels to log in SQL.. I'll have a think about it. Prod me in email sometime, so I remember.
I think I'm looking for the same thing here. What I need to do is log the conversation in the channels on the server via either epona or unreal, since I'm on dialup and can't stay connected 24/7 and log with my own IRC client, otherwise I'd just handle it that way.
It needs to be a module of some sort, since with my IRCD and services I am already at the limit of how many processes my shell provider lets me have, so I can't use an eggdrop or anything like that.
This is a small, private, standalone server so there will not be a lot of traffic, so the log files becoming big is not an issue. I already log connections and such things, and don't need any kind of stats report like was linked earlier in the thread - I just need to log conversation in the channels.
I run Unreal 3.2.3 and epona 1.6.3 on a FreeBSD shell, if that makes any difference.