for starters:
I have a fully-working version of Unrealircd 3.2.3 installed and working..
Unrealircd is installed on a server in a datacenter under FreeBSD.
I have fully configured it and there are no problems with it- its stable and reliable
The problem recently is that users- which use routers seem to have a problem staying connected.. they keep timing out. I remember this problem on efnet some years ago, as well.. but the interesting thing is one of my admins, who uses a router, is on my chat network and on efnet.. he "times out" on my network but remains connected on efnet... He has created a script which automatically sends a message once every minute to a non-used channnel (#junk) which seems to keep him and another admin connected.. I cannot figure this one out as I am on a switch and I remain connected- no matter what..
anyone else out there notice this problem and what I can do to address and correct it?
oh, and one other small thing.. is there a way to perminently add a gline to the server? I tried a "deny block" but it complained for a "type" so I just "remmed it out" for now.. its not a real biggie as long as the server remains running.. there are just times when I need to "cycle" the processes on the box and then I lose all the glines!
thanks in advance!
-DjZ-