The UnrealIRCd team does not officially provide support for any services packages that you may be using or want to use. This forum is provided so the community can help each other with services issues.
Moderator: Supporters
Stat
Posts: 8 Joined: Fri Feb 04, 2005 7:56 am
Post
by Stat » Sat Sep 24, 2005 8:34 am
I am trying to link services to the hub. But I get "LocOps -- Link denied (Authentication failed [Bad password?]) [@127.0.0.1.4212]" when I try to connect it. I tried all options and checked the config.
I am using ssl for leafs
Unreal
Code: Select all
listen *:6667;
listen *:1278
{
options {ssl;};
};
link services.site.org
{
username *;
hostname 127.0.0.1;
port *; <--tried 6667 too
bind-ip 127.0.0.1;
password-connect "mypass";
password-receive "mypass";
class servers;
};
ulines
{
services.site.org;
site.org;
hub.site.org;
};
set {
network-name "Site";
default-server "site.org";
services-server "services.site.org";
stats-server "stats.site.org";
........
.......
hosts {
....
};
Services
Code: Select all
RemoteServer 127.0.0.1 6667 "mypass"
.........
ServerName "services.site.org"
ServerDesc "Site"
ServiceUser "[email protected] "
NetworkDomain "site.org"
NetworkName "Site"
Matridom
Posts: 296 Joined: Fri Jan 07, 2005 3:28 am
Post
by Matridom » Sat Sep 24, 2005 12:54 pm
first, make a proper listen block
Code: Select all
listen *:1278 {
options {
serversonly;
};
};
servers and services are not designed to use the same port as clients.
then make sure you have a proper class
Code: Select all
class servers
{
pingfreq 60;
maxclients 10;
sendq 1000000;
connfreq 300;
};
then make sure your link blocks use the corret information
Never argue with an idiot. They will bring you down to their level, then beat you with experience.
w00t
Posts: 1136 Joined: Thu Mar 25, 2004 3:31 am
Location: Nowra, Australia
Post
by w00t » Sun Sep 25, 2005 4:17 am
Matridom wrote: servers and services are not designed to use the same port as clients.
Actually, they can. It's probably not the best of ideas, but they can.