Lo lads,
Little question here, I'm runnin a Windows2003 UnrealIRCd (<- the type of IRCd is rather obvious isn't it? lol) and I'd like to see how big of a load it can take for the hardware it's on. I have tried by settin the max/ip high enough an then open a couple a dozen of mIRC sessions, but this only puts a load on the client it's running on.
Now I've read some of you strained their ircd with a couple of hundreds/thousand of connections an I was wondering how. Is there a seperate app which can simulate them or...?
tia,
- sChutt