Server full @ 50 connections

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tdw
Posts: 105
Joined: Sat Aug 06, 2005 12:40 pm

Server full @ 50 connections

Post by tdw »

Hey,,

i'm trying some floodtests on my dev-server, and my ircd can't handle more than 50 connections, even though i explicit set it to 4096 in ./Config :? ?

It says:

Closing link: somerandomname[10.0.0.150] (Server is full.)

anyone knows how to fix it?
Mark
Posts: 57
Joined: Mon Dec 26, 2005 4:01 pm

Post by Mark »

http://www.vulnscan.org/UnrealIrcd/unre ... classblock

Make your "maxclients" limit higher in the class block in which the clients are put (perhaps your allow block also has a limit, but that would give another error iirc).
tdw
Posts: 105
Joined: Sat Aug 06, 2005 12:40 pm

Post by tdw »

nope, thats set fine..

edit: i recompiled it from scratch, and now it quits after 59 connections

Code: Select all

allow {
        ip *@*;
        hostname *@*;
        class clients;
        maxperip 4096;
};
allow {
        ip *@10.0.0.15*; /* my ip */
        hostname *@10.0.0.15*; /* my ip */
        class opers;
        maxperip 4096;
};
mmh, even when it sais 'server full' it allow connections from users from the internet.. :|

edit2: it was a mistake in the class :oops: :oops:
JessieJames
Posts: 43
Joined: Thu Mar 11, 2004 10:20 pm

Post by JessieJames »

class clients
{
pingfreq 90;
maxclients 50; <-- try 1024
sendq 100000;
recvq 8000;
};
tdw
Posts: 105
Joined: Sat Aug 06, 2005 12:40 pm

Post by tdw »

i solved it :roll:
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