Channel modes on creation

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doctrine
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Channel modes on creation

Post by doctrine »

Is there a way to change the #channel mode at creation from the unreal config files (or somewhere from the original dist), or do I have to use some module / service for it? Let's say that I'd like to have all rooms to be +nt at start. I know how to change the starting mode for users, not to channels.

detailed explanation appreciated, since as you see, i'm new to the unreal ;P
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Post by Stealth »

set { modes-on-join "nt"; }:
doctrine
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Post by doctrine »

Thanks :)
Worked like a charm.

Is there a whitepaper of every possible "set" attributes somewhere?

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Post by Stealth »

doctrine
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Post by doctrine »

oops... :roll:

(thanks for the patience)

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Post by Stealth »

Wouldn't be so patient if you didn't admit you were a noob :P
doctrine
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Post by doctrine »

Stealth wrote:Wouldn't be so patient if :P
actually i've been reading the documentation like 2 days or so =P Some of it just makes no sence to me since I'm new, but little by little I'm getting pieces from there and others from there. the funniest part is that I really tried to look for the answer :oops:

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