UnrealIRCd Config generator

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Xaero
Posts: 6
Joined: Sun Feb 19, 2006 5:31 pm

UnrealIRCd Config generator

Post by Xaero »

Hello!

ONLY FOR LINUX!!

I am starter with PHP, and i create many UnrealIRCD configures. So i thought: lets create a generator!
It isn't a great generator, it is just standard! So the cloak keys and other things are default!

I hope you like it.

Oh, almost forgot, the link: UnrealIRCD Generator

I hope you enjoy!

Xaero
Casper
Posts: 338
Joined: Sun Jul 08, 2007 7:44 am
Location: The Netherlands

Re: UnrealIRCd Config generator

Post by Casper »

It's better to make them yourself, so you completely understand what you did and so it's easier to edit if something isn't right (which is quite a lot by the default output). Other than that, some things should have been an option in the first 'screen', like:

- Kline emailadress;
- Hidden host prefix;
- How many clients per IP should be allowed in Allow block;
- etc;

It asks for a mimium of information and therefore it can't cover all 'more important' things in the config.

Nice made though, but I wouldn't recommend it.
Ex Network-Administrator
Xaero
Posts: 6
Joined: Sun Feb 19, 2006 5:31 pm

Re: UnrealIRCd Config generator

Post by Xaero »

Its more to generate fast a config, which you edit later a bit. It costs a very long time to edit everything to the right thing. So i created a fast config generator.
First it was just for myself, now i made the decision to share it with others.

I have added your options. When someone knows more options, please say.
Jobe
Official supporter
Posts: 1180
Joined: Wed May 03, 2006 7:09 pm
Location: United Kingdom

Re: UnrealIRCd Config generator

Post by Jobe »

Again as already stated config generators are most often used by users who are too lazy to read the documentation to know how to configure Unreal manually. So the end result is it'll get used, then theyll go running along to the support channel or here and ask why "such and such" doesnt work when it turns out all they had to do was change a config options which they would have known or even never had a problem with if they had configured Unreal manually themselves.

In my honest opinion, config generators are only useful to those who already know how to manually configure the Unreal themselves.
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