I managed to compile Unreal 3.2 successfully and have it running - but when I /server <ip>:<port> my IRC client instantly disconnects with:
Any Idea why? I Have done some additional tests below to try and aid the solution.[18:11:16] * Connecting to <ip> (6669)
[18:11:16] * Disconnected
[18:11:46] * Connect retry #1 <ip> (6669)
[18:11:47] * Disconnected
When I telnet into the box running unreal from a remote box - I get ping timeout - when I do it from localhost to unreal server, it gives back:
roothostname:/# telnet <ip> 6669
Trying <ip>...
Connected to <ip>.
Escape character is '^]'.
ERROR :Closing Link: [<ip>] (Ping timeout)
Connection closed by foreign host.
in my IRC client when I /dns <ip> it doesn't give a hostname that's IP matches the original IP, it comes back with one in *reverse.lstn.net if it makes any difference.
This is on a VPS server, which IRC is allowed.
Netstat results:
Nmap results:root@hostname:/# netstat -an
Active Internet connections (servers and established)
Proto Recv-Q Send-Q Local Address Foreign Address State
tcp 0 0 127.0.0.1:587 0.0.0.0:* LISTEN
tcp 0 0 0.0.0.0:6669 0.0.0.0:* LISTEN
Thanks for any help, I've been trying various google results for the past 24hrs and it is starting to really annoy me!PORT STATE SERVICE
6669/tcp open irc