i've compiled Unreal3.2.1 with IPV6 and in the conf put
But, when i go to connect with a ipv6 client it returns "Connection Refused."listen [ipv6]:port;
What's the problem?
Thanx.
But, when i go to connect with a ipv6 client it returns "Connection Refused."listen [ipv6]:port;
Uuuhh... there are no c/n-Lines...ShArDiCk wrote:I've specified [ipv6]:port in the conf at c\n lines.
Well, I'm assuming you actually have an ipv4 IP there, not the word "ipv4"? But anyway, that's still not correct. In IPv6 mode, you need to inform the system that it is a v4 IP. You do this through v4 mapping:listen ipv4:5556;
I have done it only to start the ipv6 ircd and try.listen [::ffff:127.0.0.1]:5556;
listen [2001:618:4db::1]:5555;
If i uselink myhub.myserver.net
{
username *;
hostname ::ffff:1.2.3.4;
bind-ip *;
port 5556;
hub *;
password-connect "pass";
password-receive "pass";
class servers;
options {
autoconnect;
};
};
it returns an error:hostname 1.2.3.4;
And how it advice ive done but with that c\n lines that you can see above it returns another error:*** Notice -- error: unrealircd.conf:358: link myhub.myserver.net has link::hostname set to '1.2.3.4' (IPv4) on a IPv6 compile, use the ::ffff:1.2.3.4 form instead
Any ideas?*** Couldn't connect to myhub.myserver.net.