Hi there,
This morning I faced a bug I never saw before:
I've 2 servers linked and people on a server (A - 6.2.0) didn't see what people on the other server (B - 6.2.1-RC1) said. But people on B saw what people on A said.
Using PM, there were no trouble, it occures only in channel.
And on both servers we can see the activity (join/part/quit)
After restarting the two servers, all works normaly... And I didn't find anything in the logs about that.
[SOLVED] Strange bug on channels
Moderator: Supporters
Re: Strange bug on channels
Hi! That sucks. Sorry to hear that happened. Indeed a strange bug. Please would you mind making a bug report on https://bugs.unrealircd.org ?
It would be really useful if you could also share your configuration files to increase our chances of being able to reproduce it, of course redacting sensitive information where appropriate.
It would be really useful if you could also share your configuration files to increase our chances of being able to reproduce it, of course redacting sensitive information where appropriate.
Got an idea for a module? Don't be shy! Come talk to me on #unreal-support
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Like the support? Consider supporting us with a donation.
Re: Strange bug on channels
First of all, thanks for your report.
We were able to stumble upon the issue on the official network and it was fixed with this commit.
Due to it's complex nature, which implied channel mode +H, etc, this was a tricky one.
Please, upgrade your network to UnrealIRCd 6.2.1 and all should be working as expected now.
We were able to stumble upon the issue on the official network and it was fixed with this commit.
Due to it's complex nature, which implied channel mode +H, etc, this was a tricky one.
Please, upgrade your network to UnrealIRCd 6.2.1 and all should be working as expected now.
Re: Strange bug on channels
Upgraded (you know as you were disconnected from the server), I'll tell you in a few hours if it works (I trust you and Syzop, I know it works
)