C:\Unreal3.2.2>cd Unreal3.2
C:\Unreal3.2.2\Unreal3.2>nmake -f makefile.win32
Microsoft (R) Program Maintenance Utility Version 6.00.8168.0
Copyright (C) Microsoft Corp 1988-1998. All rights reserved.
cl src/win32/config.c
Microsoft (R) 32-bit C/C++ Optimizing Compiler Version 13.10.3077 for 80x86
Copyright (C) Microsoft Corporation 1984-2002. All rights reserved.
config.c
Microsoft (R) Incremental Linker Version 7.10.3077
Copyright (C) Microsoft Corporation. All rights reserved.
/out:config.exe
config.obj
cl /MD /Zi /J /I ./INCLUDE /Fosrc/ /nologo /D FD_SETSIZE=16384 /
D NOSPOOF=1 /c src/win32/unreal.c
unreal.c
rc /l 0x409 /fosrc/win32/unreal.res /i ./include /i ./src /d NDEBUG src
/win32/unreal.rc
link advapi32.lib src/unreal.obj src/win32/unreal.res
Microsoft (R) Incremental Linker Version 7.10.3077
Copyright (C) Microsoft Corporation. All rights reserved.
cl /MD /Zi /J /I ./INCLUDE /Fosrc/ /nologo /D FD_SETSIZE=16384 /
D NOSPOOF=1 /c src/channel.c
channel.c
cl /MD /Zi /J /I ./INCLUDE /Fosrc/ /nologo /D FD_SETSIZE=16384 /
D NOSPOOF=1 /c src/send.c
send.c
cl /MD /Zi /J /I ./INCLUDE /Fosrc/ /nologo /D FD_SETSIZE=16384 /
D NOSPOOF=1 /c src/socket.c
socket.c
cl /MD /Zi /J /I ./INCLUDE /Fosrc/ /nologo /D FD_SETSIZE=16384 /
D NOSPOOF=1 /c src/s_conf.c
s_conf.c
cl /MD /Zi /J /I ./INCLUDE /Fosrc/ /nologo /D FD_SETSIZE=16384 /
D NOSPOOF=1 /c src/fdlist.c
fdlist.c
cl /MD /Zi /J /I ./INCLUDE /Fosrc/ /nologo /D FD_SETSIZE=16384 /
D NOSPOOF=1 /c src/dbuf.c
dbuf.c
cl /MD /Zi /J /I ./INCLUDE /Fosrc/ /nologo /D FD_SETSIZE=16384 /
D NOSPOOF=1 /c /c SRC/CLOAK.c
CLOAK.c
cl /MD /Zi /J /I ./INCLUDE /Fosrc/ /nologo /D FD_SETSIZE=16384 /
D NOSPOOF=1 /c src/hash.c
hash.c
cl /MD /Zi /J /I ./INCLUDE /Fosrc/ /nologo /D FD_SETSIZE=16384 /
D NOSPOOF=1 /c src/parse.c
parse.c
cl /MD /Zi /J /I ./INCLUDE /Fosrc/ /nologo /D FD_SETSIZE=16384 /
D NOSPOOF=1 /c src/ircd.c
ircd.c
cl /MD /Zi /J /I ./INCLUDE /Fosrc/ /nologo /D FD_SETSIZE=16384 /
D NOSPOOF=1 /c src/s_numeric.c
s_numeric.c
cl /MD /Zi /J /I ./INCLUDE /Fosrc/ /nologo /D FD_SETSIZE=16384 /
D NOSPOOF=1 /c src/whowas.c
whowas.c
cl /MD /Zi /J /I ./INCLUDE /Fosrc/ /nologo /D FD_SETSIZE=16384 /
D NOSPOOF=1 /c src/s_auth.c
s_auth.c
cl /MD /Zi /J /I ./INCLUDE /Fosrc/ /nologo /D FD_SETSIZE=16384 /
D NOSPOOF=1 /c src/help.c
help.c
cl /MD /Zi /J /I ./INCLUDE /Fosrc/ /nologo /D FD_SETSIZE=16384 /
D NOSPOOF=1 /c src/s_misc.c
s_misc.c
cl /MD /Zi /J /I ./INCLUDE /Fosrc/ /nologo /D FD_SETSIZE=16384 /
D NOSPOOF=1 /c src/match.c
match.c
cl /MD /Zi /J /I ./INCLUDE /Fosrc/ /nologo /D FD_SETSIZE=16384 /
D NOSPOOF=1 /c src/crule.c
crule.c
cl /MD /Zi /J /I ./INCLUDE /Fosrc/ /nologo /D FD_SETSIZE=16384 /
D NOSPOOF=1 /c src/s_debug.c
s_debug.c
cl /MD /Zi /J /I ./INCLUDE /Fosrc/ /nologo /D FD_SETSIZE=16384 /
D NOSPOOF=1 /c src/support.c
support.c
src\support.c(2327) : error C2065: 'WSASYSCALLFAILURE' : undeclared identifier
src\support.c(2327) : error C2099: initializer is not a constant
src\support.c(2327) : warning C4047: 'initializing' : 'int' differs in levels of
indirection from 'unsigned char [20]'
NMAKE : fatal error U1077: 'cl' : return code '0x2'
Stop.
C:\Unreal3.2.2\Unreal3.2>
im on winxp sp1 .. sdk core platform is also updated but its not working.. any help on that