Host masking
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darktool21
- Posts: 3
- Joined: Tue Feb 15, 2005 4:48 pm
- Location: Olrando, FL
- Contact:
Host masking
Is there somewhere I could find a readme on how to implement Host masking?
Example: (14:09:20)         ›› Address: ([email protected])
I am trying to get the IP end to say something along the lines of:
(14:10:09)         ›› Address: ([email protected])
Is there anyone that can point me in the right direction on how to get this working? I really want to start my server and I want to get a few users to connect, but I won't ask them to connect because I am aware people don't want their IPs out in the open.
I am running Unreal 3.2.2 on a Win32 box.
Example: (14:09:20)         ›› Address: ([email protected])
I am trying to get the IP end to say something along the lines of:
(14:10:09)         ›› Address: ([email protected])
Is there anyone that can point me in the right direction on how to get this working? I really want to start my server and I want to get a few users to connect, but I won't ask them to connect because I am aware people don't want their IPs out in the open.
I am running Unreal 3.2.2 on a Win32 box.
What we do in life, echoes in eternity.
/umode2 +x
Hostmasking is part of Unreal, you just need to set yourself +x.
Hint: Add +x to the modes-on-connect in your set block.
http://www.vulnscan.org/UnrealIRCd/unre ... l#setblock
Hostmasking is part of Unreal, you just need to set yourself +x.
Hint: Add +x to the modes-on-connect in your set block.
http://www.vulnscan.org/UnrealIRCd/unre ... l#setblock
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darktool21
- Posts: 3
- Joined: Tue Feb 15, 2005 4:48 pm
- Location: Olrando, FL
- Contact:
ok, well i have modes-on-connect set with +x, and the only time I get a masked host is when I oper up.
set {
kline-address [email protected];
auto-join #8ballx.net;
modes-on-connect "+ixw";
modes-on-oper "+xwgs";
is there something not right there? or should that work?
set {
kline-address [email protected];
auto-join #8ballx.net;
modes-on-connect "+ixw";
modes-on-oper "+xwgs";
is there something not right there? or should that work?
What we do in life, echoes in eternity.
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darktool21
- Posts: 3
- Joined: Tue Feb 15, 2005 4:48 pm
- Location: Olrando, FL
- Contact:
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bOu
furthermore, is there a way to have set masks for certain nicks? say i wanted my address to be asdf@serveradmin instead of [email protected], is that possible? and possible with more than one nick having the host name?
Of course that's possible:
- Opers get an oper host (set::hosts in the config file http://www.vulnscan.org/UnrealIRCd/unre ... l#setblock )
- You can use a Vhost ( http://www.vulnscan.org/UnrealIRCd/unre ... vhostblock )
- You may use HostServ of your Services package
- You can use the /sethost and /chghost commands
- Opers get an oper host (set::hosts in the config file http://www.vulnscan.org/UnrealIRCd/unre ... l#setblock )
- You can use a Vhost ( http://www.vulnscan.org/UnrealIRCd/unre ... vhostblock )
- You may use HostServ of your Services package
- You can use the /sethost and /chghost commands
Hi. i have a question for you.. and since this topic is related i using it
i was wondering if i can make it in the config file so everyone that want to can set //mode them_self +x ? i want it to be up to the user if he/she want to mask the host or not. or must i have it added so everyone got it on connect ?
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Ron2K