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Mr_S
Posts: 70 Joined: Sat Jun 26, 2004 7:44 pm
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by Mr_S » Tue Feb 22, 2005 3:26 am
Hiya all,
more of a query....
+h on a user means half op to my knowledge... Does this mean a helper?
if not, is there a way to disable it?
Advice is appreciated as always. Thanks
Matridom
Posts: 296 Joined: Fri Jan 07, 2005 3:28 am
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by Matridom » Tue Feb 22, 2005 5:18 am
a halfop is a neutered version of an OP.
he can kick/ban
he can voice people
he cannot give ops/halfops to other people
he cannot kick/ban other halfops or ops
he cannot take ops/halfops from others.
halfops is represented by a % symbol in the channel
umode +h is an ircop helper or "helpop"
Unreal's documentation covers what he can do
Mr_S
Posts: 70 Joined: Sat Jun 26, 2004 7:44 pm
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by Mr_S » Tue Feb 22, 2005 11:28 am
Thanks.
So is halfop able 2 be disabled from use?
Matridom
Posts: 296 Joined: Fri Jan 07, 2005 3:28 am
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by Matridom » Tue Feb 22, 2005 1:27 pm
Mr_S wrote: Thanks.
So is halfop able 2 be disabled from use?
Not that i know of. I know I personaly find half-ops very usefull. It let's me leave someone "in charge" of a channel with minimal risk of a takeover,
It basicly let's them manage the channel users without being able to do any of the administration of the channel.
Dukat
Posts: 1083 Joined: Tue Mar 16, 2004 5:44 pm
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by Dukat » Tue Feb 22, 2005 2:58 pm
Channelmode +h means halfop, yes.
You can disable it by adding "h" to the set::restrict-channelmodes.
http://www.vulnscan.org/UnrealIRCd/unre ... l#setblock
Usermode +h means helpop (and is available to opers only).
Yes I know Anope sets it on other people too, but that's not the way it's meant to be.
codemastr
Former UnrealIRCd head coder
Posts: 811 Joined: Sat Mar 06, 2004 8:47 pm
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by codemastr » Tue Feb 22, 2005 4:14 pm
Dukat wrote: Channelmode +h means halfop, yes.
You can disable it by adding "h" to the set::restrict-channelmodes.
That won't fully disable it. You will need to also prevent your services from setting +h.
-- codemastr
Mr_S
Posts: 70 Joined: Sat Jun 26, 2004 7:44 pm
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by Mr_S » Tue Feb 22, 2005 4:19 pm
Services dont set mode +h anyways unless in hop list
Mr_S
Posts: 70 Joined: Sat Jun 26, 2004 7:44 pm
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by Mr_S » Tue Feb 22, 2005 4:29 pm
set::restrict-channelmodes
Where would i put this on the conf file of unreal?
Thanks btw for the quick replies
cculha
Posts: 79 Joined: Tue Sep 13, 2005 1:16 am
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by cculha » Thu Jun 08, 2006 10:58 pm
if u restrict it opers can still set +h in channel like samode or operserv mode.
how can i fully disable it in unreal. thank you.
Stealth
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Posts: 2085 Joined: Tue Jun 15, 2004 8:50 pm
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by Stealth » Fri Jun 09, 2006 12:37 am
You can't. There is a feature request somewhere about doing a such thing, but has not been scheduled for any future releases
MarHazK
Posts: 73 Joined: Wed May 25, 2005 5:36 pm
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by MarHazK » Fri Jun 09, 2006 12:41 am
cculha wrote: if u restrict it opers can still set +h in channel like samode or operserv mode.
how can i fully disable it in unreal. thank you.
This is a good idea. I hope it will released soon.