ipv6 on win32 compile?

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r3mbr4ndt
Posts: 29
Joined: Wed Mar 16, 2005 2:15 pm

ipv6 on win32 compile?

Post by r3mbr4ndt »

Is ipv6 enabled by default compiling on win32? If not how do I enable ipv6 when compiling on win32?
Syzop
UnrealIRCd head coder
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Post by Syzop »

IPv6 is not supported on win32 by Unreal (don't ask me for details ;p).
r3mbr4ndt
Posts: 29
Joined: Wed Mar 16, 2005 2:15 pm

Post by r3mbr4ndt »

bummer, any plans on doing it in the future?
codemastr
Former UnrealIRCd head coder
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Post by codemastr »

Yes, I'd love to add IPv6 support. However, it'd be much easier if MS decided to implement IPv6 correctly! As usual, MS decided to ignore standards and instead create their own IPv6 system that is completely different than the one supplied by every other OS in existence.
-- codemastr
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