Linking 2 server and using SSL and other stuff..

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fluid
Posts: 40
Joined: Fri Mar 18, 2005 4:16 am
Location: NYC

Linking 2 server and using SSL and other stuff..

Post by fluid »

Hey all:

Just got 2 servers linked up to eachother, noticing that when we use the SSL in the "Link" block/feature, we cannot connect to eachother. If we comment # it out, we can connect fine. Both servers have openSSL installed. Latest version of unrealSSL & openssl.

Problem with dyndns. We have been using our IP's, so we figured to go to dyndns so it would be easier for our users to remember. Our servers were linked fine with IP's, the we switched them to the dyndns, and they wouldnt connect.

Vhost. Is there a better way to manage giving your users vhosts?
Like add them into a vhost.conf along with there usernames & there pwords, instead of adding them to the unrealircd.conf file? -

Thanks for you help.

PS: whats the command for SAMODE is it, /SAMODE #thechannel +o ??
Ive tried that one, to op myself in a channel and got this response..

[23:08] * myip sets mode: +O
[23:08] * myip sets mode: -O
[23:08] * myip sets mode: +ce +O!*@*
[23:08] * myip sets mode: +e -O!*@*

Im kinda new to unreal, so im looking to get a network/ircoper command list. If someone can help, i rather it be on paper/net, then flooding my server with cmds.

Thanks in Advance.
Last edited by fluid on Fri Mar 18, 2005 6:42 am, edited 1 time in total.
w00t
Posts: 1136
Joined: Thu Mar 25, 2004 3:31 am
Location: Nowra, Australia

Re: Linking 2 server and using SSL and other stuff..

Post by w00t »

fluid wrote:Hey all:

Just got 2 servers linked up to eachother, noticing that when we use the SSL in the "Link" feature, we cannot connect to eachother. If we uncomment it, we can connect fine. Both servers have openSSL installed. Latest version of unrealSSL & openssl.
Not sure on that one, I've experienced the same problem in the past and found it to be a problem with the server rather than anything else that it might have been. Never managed to solve it though.
fluid wrote:Problem with dyndns. We have been using our IP's, so we figured to go to dyndns so it would be easier for our users to remember. Our servers were linked fine with IP's, the we switched them to the dyndns, and they wouldnt connect.
Check your link blocks
fluid wrote:Vhost. Is there a better way to manage giving your users vhosts?
Like add them into a vhost.conf along with there usernames & there pwords, instead of adding them to the unrealircd.conf file? -
Get some services that support HostServ or the equivilant, or do a module for this.
fluid wrote:PS: whats the command for SAMODE is it, /SAMODE #thechannel +o ??
Ive tried that one, to op myself in a channel and got this response..
No, it's the same as the MODE command: /mode <entity> +/-modes [params]

eg, /mode #chan +o blah
so:
/samode #chan +o blah


ps: please use different topics for each question next time ;)
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fluid
Posts: 40
Joined: Fri Mar 18, 2005 4:16 am
Location: NYC

Post by fluid »

Thanks woot.

I tried this and it worked.

/samode #channel +o mynick

-
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