fakelag

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Dukat
Posts: 1083
Joined: Tue Mar 16, 2004 5:44 pm
Location: Switzerland

Post by Dukat »

Unreal has fakelag. Global opers can bypass it, Local ones if you #define it. There's no usermode to do that.
If you don't make mistakes, you aren't really trying.
- Coleman Hawkins
pete212
Posts: 80
Joined: Mon Jul 12, 2004 1:56 am

Post by pete212 »

So what is the point of it? to save bandwidth?
w00t
Posts: 1136
Joined: Thu Mar 25, 2004 3:31 am
Location: Nowra, Australia

Post by w00t »

To stop flooding.
-ChatSpike IRC Network [http://www.chatspike.net]
-Denora Stats [http://denora.nomadirc.net]
-Omerta [http://www.barafranca.com]
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