How to remove old ircd binarys using Linux/Unreal uninstall

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Keith
Posts: 8
Joined: Wed May 04, 2005 8:53 am

How to remove old ircd binarys using Linux/Unreal uninstall

Post by Keith »

Hi, just a quick question:
The current (and only) version of UnrealIRCd that I have installed at this moment, is version 3.2.3 (there are no source modifications whatsoever ;) ) Although after reading the topic on someone trying to run Unreal and getting command.so errors etc, I later found that they probably had mixed binarys from older versions (The question I have however although I do not have this current issue is: How do I end up removing the older binarys (if I get any in the future) while in Linux?))
Hopefully that won't happen.
On my Linux system, I know that (You should not IRC etcas root) However since I do enjoy performing experiments, I have UnrealIRCd installed in too locations. One my experimental temporary one before I have to really try it in it's default location and the temp location on my box is: /root/KeithNet/Unreal3.2. And note I did select /src/ircd or whatever that default directory is in ./Config in that case, and in the location I use and run UnrealIRCd: /home/keith/KeithNet/Unreal3.2 (once again all defaults including path to binarys...) Although the folder root wich I don't run Unreal in is the folder I'll be playing with inside the KeithNet folder here in this example...
So would issuing a command such as:
rm -rf /root/KeithNet/Unreal3.2/Src/ircd, delete the binarys?
I won't do an 'rm -rf /root/KeithNet/Unreal3.2, as I am sure that's going to completely uninstall the IRCd...
Actually, one question also that I jus wondered is:
What are the steps to uninstalling UnrealIRCd under *nix boxes?
Thanks.
Regards,
Keith
Stealth
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Post by Stealth »

Uninstalling Unreal is as simple as rm -rf /path/to/unreal

To take care of the old binaries, you just use "make clean"

If you use "make install" (go get the binaries and conf in a non-default path), it will overwrite them.
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