I was wondering. I got Unreal. and i was able to see the program working. I saw the options Rehash, status, config. etc I'm on the windows version.
Thie thing is, i was supposed to be able to enter by mIRC
irc.bladegash.net, but i'm not able to.
You can go ahead and try.
Now, i'm not sure if i configured everything right. But i will quote the lines i'm not sure about.
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* me {
* name "server.name";
* info "Server Description";
* numeric (server numeric*);
* }; Then this:
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link (server name)
* {
* username (username, * works too);
* hostname (ip number/hostmask);
* bind-ip (What IP to bind to when connecting, or *);
* port (port to connect to, if any);
* hub (If this is a hub, * works, or servermasks it may bring in);
* [or leaf *;]
* password-connect "(pass to send)";
* password-receive "(pass we should receive)";
* class (class to direct servers into);
* options {
* (options here*);
* };
* /* If we use SSL, we can choose what cipher to use in SSL mode
* * Retrieve a list by "openssl ciphers", seperate ciphers with :'s
* */
* ciphers "DES-CBC3-MD5";
*
* };
Ok, so where was i? Ah yes, i that part of the config file. There is set on somtehing like:
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link irc.bladegash.net
{
username *;
hostname 1.2.3.4;
bind-ip *;
port 7029;
hub *;
password-connect "LiNk";
password-receive "LiNk";
class servers;
options {
/* Note: You should not use autoconnect when linking services */
autoconnect;
zip;
};
};
And this lastly:
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/* Network configuration */
set {
network-name "Blade-Gash";
default-server "irc.bladegash.net";
services-server "irc.bladegash.net";
stats-server "irc.bladegash.net";
help-channel "#main";
hiddenhost-prefix "bg";
/* prefix-quit "no"; */
/* Cloak keys should be the same at all servers on the network.
* They are used for generating masked hosts and should be kept secret.
* The keys should be 3 random strings of 5-100 characters
* (10-20 chars is just fine) and must consist of lowcase (a-z),
* upcase (A-Z) and digits (0-9) [see first key example].
*/
cloak-keys {
"cloak key";
"a actual working cloak key";
"somecloakkey";
};
/* on-oper host */
hosts {
local "locop.roxnet.org";
global "ircop.roxnet.org";
coadmin "coadmin.roxnet.org";
admin "admin.roxnet.org";
servicesadmin "csops.roxnet.org";
netadmin "netadmin.roxnet.org";
host-on-oper-up "no";
Anyway, when i try connecting, i just simply can't. There is possibly an error in one of these stated above. I want to know how these three work as and how i should properly edit them.
Btw, I know what's http://www.google.com, so don't direct me to that. Also the manual coming on my unreal has been read. After all, this is what these forums were made for. Support.
Thanks in advance,
Alpha-Omega
(note: i would love if you can connect to irc.kidindustries.net and join #bladegash. I'm on there mostly and if someone thinks i can better understand it telling me person-to-person, way better.)[/color]