Hello,
i would like to know how I can solve the following thing with UnrealIRCD:
I have three channels, #one, #two and #three.
and I would like to give user-based access to these channels.
so, e.g., user1 can only access #one and #three, user2 can access #two and so on.
Is there a way to realize this with unreal?
Thanks in advance.
Asisito
User based access to channels
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Stealth
- Head of Support
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Re: User based access to channels
Use +i and +I, or +b and +e.
For example:
/mode #channel +iI user1!*@*
or
/mode #channel +be *!*@* user1!*@*
For example:
/mode #channel +iI user1!*@*
or
/mode #channel +be *!*@* user1!*@*