User based access to channels
Posted: Thu Aug 16, 2007 7:57 am
Hello,
i would like to know how I can solve the following thing with UnrealIRCD:
I have three channels, #one, #two and #three.
and I would like to give user-based access to these channels.
so, e.g., user1 can only access #one and #three, user2 can access #two and so on.
Is there a way to realize this with unreal?
Thanks in advance.
Asisito
i would like to know how I can solve the following thing with UnrealIRCD:
I have three channels, #one, #two and #three.
and I would like to give user-based access to these channels.
so, e.g., user1 can only access #one and #three, user2 can access #two and so on.
Is there a way to realize this with unreal?
Thanks in advance.
Asisito