Setting modes on official-channels

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larttyler
Posts: 2
Joined: Wed Aug 04, 2010 3:40 pm

Setting modes on official-channels

Post by larttyler »

So I recently got my IRC server up and running with Unreal. I was looking through the documentation and noticed you could set official channels that always existed, regardless of whether or not there were users currently in it. I was wondering, however, if you could also set modes for each channel individually. For example, #general might have +G added, but #18+ might have -G set. Does that make sense...?


Thanks in advance!

Tyler
katsklaw
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Joined: Sun Apr 18, 2004 5:06 pm
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Re: Setting modes on official-channels

Post by katsklaw »

Modes do not exist on channels that do not exist. Which means you can't set modes with no users in the channel, because it doesn't exist. Unreal doesn't support persistent channel modes. What happens is when the first user joins the channel it is created, the ircd sets modes, then services enforces modelock, if any.

As for your seconds question, no, you can't without using services modelock.
larttyler
Posts: 2
Joined: Wed Aug 04, 2010 3:40 pm

Re: Setting modes on official-channels

Post by larttyler »

Ah. Ok, thanks for your help :)
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